
Gangland
Fights • Market • Travel • Events (Dice) • AI/Test Accidents
Player
Health: 100
Heat: 0
⭐️ Heat Level: —
Respect: 10
💵 Cash: 1000
🔫 Ammo: 12
🏙️ City: New Dawn
Opponent
Health: 100
Heat: 0
Respect: 10
💵 Cash: 0
🔫 Ammo: 10
⏭️ Skip: No
Fight
Market
Travel
Events
Stash
Log
Fight ends when someone reaches 0 health or less. Heat ≥ 100 → game over!
Black Market
Math-only pricing. “Max Buy” & “Max Sell” don’t use AI.
| Item | Price | Owned | Actions |
|---|
Travel
Travel shifts prices and may change Heat.
Events (Dice)
Pool left: 0/50
Rule: roll 2d6. If total is ≥ threshold, an event triggers.
Threshold starts at 9 and drops by 1 for every 20 Heat (min 2).
🎯 Events triggered: 0
⚡ Accidents: 0
🧮 Total: 0